Uncle Troy Presents‎ > ‎UTP News‎ > ‎

Maze Wars

posted Jan 12, 2016, 2:54 PM by Troy Cheek   [ updated Jan 12, 2016, 2:54 PM ]

Maze Wars

Back in the early days of playing with my TI-99/4A home computer, I typed in a program (called A-Maze-ing?) from a magazine (Compute?) that generated mazes.  With small changes, the same program could be used to solve mazes.  I've re-created that same program on pretty much every computer I've ever had access to with whatever programming language I was using at the time.  With slight changes, it also acts as a random flood color fill algorithm thing.  I've posted videos here of maze generation and of competing color fill.  This video combines the two.  I rather like the effect.

As per the usual, this is programmed in GFA BASIC 32, an unsupported and obsolete language that I still use because it reminds me of GFA BASIC for the Atari ST, which I in turn used because it reminded me of Turbo BASIC XL for the Atari 8-bit computers.  My friend Bryan calls this "fossilization."  I call it "It's my rut and I'm happy in it!"
Comments